diff --git a/src/Player.java b/src/Player.java index e9cfab4..395fa8f 100644 --- a/src/Player.java +++ b/src/Player.java @@ -1,31 +1,27 @@ -import java.math.BigDecimal; -import java.math.RoundingMode; - -public class Player { - public long getCasinoBalance() { return casinoBalance; } - private long casinoBalance = 0; // Casino balance relative to the player. This will be totalled if the player is legitimate. - private long coins = 0; - private int bets = 0; - private int wins = 0; - private String invalid; - public long getCoins() { - return coins; - } - public void addCoins(int amount) { this.coins += amount; } - public void subCoins(int amount) { this.coins -= amount; } - public String getInvalid() { - return invalid; - } - public void setInvalid(String invalid) { this.invalid = invalid; } - public void incrementBets() { this.bets++; } - public void incrementWins() { this.wins++; } - public void addCasinoBalance(int amount) { this.casinoBalance += amount; } - public void subCasinoBalance(int amount) { this.casinoBalance -= amount; } - public BigDecimal getWinRate() { - if(this.bets > 0){ - return new BigDecimal((double) this.wins/this.bets).setScale(2, RoundingMode.DOWN); - } else { - return new BigDecimal("0.00"); - } - } -} +import java.math.BigDecimal; +import java.math.RoundingMode; + +public class Player { + public long getCasinoBalance() { return casinoBalance; } + private long casinoBalance = 0; // Casino balance relative to the player. This will be totalled if the player is legitimate. + private long coins = 0; + private int bets = 0; + private int wins = 0; + private String invalid; + public long getCoins() { return coins; } + public void addCoins(int amount) { this.coins += amount; } + public void subCoins(int amount) { this.coins -= amount; } + public String getInvalid() { return invalid; } + public void setInvalid(String invalid) { this.invalid = invalid; } + public void incrementBets() { this.bets++; } + public void incrementWins() { this.wins++; } + public void addCasinoBalance(int amount) { this.casinoBalance += amount; } + public void subCasinoBalance(int amount) { this.casinoBalance -= amount; } + public BigDecimal getWinRate() { + if(this.bets > 0){ + return new BigDecimal((double) this.wins/this.bets).setScale(2, RoundingMode.DOWN); + } else { + return new BigDecimal("0.00"); + } + } +}